
#ifndef __SANGUO_CA_SCENE_LOAD__
#define __SANGUO_CA_SCENE_LOAD__

#include "GameIncludes.h"

class LoadingScene:public cocos2d::CCLayer
{
public:
	LoadingScene(void);
	~LoadingScene(void);

public:
	virtual bool init();
	static void show();

public:
	void OnLoadingTimer(cocos2d::ccTime dt);
private:
	cocos2d::CCLabelTTF* m_label;
	cocos2d::CCProgressTimer* m_progres;
	int index_to_load;
	int iCount;
};

#endif